11/21/2023 0 Comments Multimc install forge packageSudo apt-get install build-essential cmake qtbase5-dev zlib1g-dev libgl1-mesa-dev openjdk-11-jdk git Install dependencies for building MultiMC.Important filepaths are listed at the end. Also the cd commands are written to be run in order, ie the paths are relative to the last cd command. This guide starts after installing XFCE on a fresh install of Ubuntu 21.04 and I’ll be including all commands for completeness. I’ll be doing a fresh install of the OS in a day or 2 in order to do a step by step guide if anyone is interested.Īs promised, an exact step by step guide to get where I’m at. Note: specifically launch Minecraft in offline mode because if you launch it normally, it will just redownload the lwjgl jar from the servers again and undo what you did in step 6.Īdditionally, I update the jinput jar to use the one from /lib/jni/ as well, but I’m not sure if this is necessary as the game got to the initial screen that says Mojang without changing the jar.Īnd lastly, I got this running over the course of several days of troubleshooting, so I probably missed something in my process listed above. From MultiMC, launch Minecraft in offline mode and it should load to the main menu in about 20 minutes.Jar uf name.jar file_to_add ← this can be used to add a file to a jar file Zip -d name.jar file_to_delete ← this can be used to delete a file from a jar file Update the jar file to use the new version liblwjgl.so located at /lib/jni/liblwjgl.so.MultiMC/install/libraries/org/lwjgl/lwjgl/lwjgl-platform/2.9.3/whatever_name.jar Not sure if this is completely necessary. Edit your Minecraft instance to use version 2.9.3.APT says this is version 2.9.3 if I’m not mistaken. This gives you a RISC-V compiled version of liblwjgl.so which is need for the graphics backend. Install the liblwjgl-java-jni package.Note this will fail to launch, but will put the needed files and folders in the right location. I tried both 1.12.1 and 1.17.1, but settled on 1.12.1 because the version of lwjgl I managed to acquire work for this version. Launch MultiMC and log in with your Mojang account.Also, this took a very long time to complete, as in an hour or longer. ![]() I was using openjdk-11-jdk when this was compiled. This is the launcher that I managed to get running. \bin\javaw.exe on Windows.The general process I used to get it running was as follows. If that fails, you'll need to locate the Java executable yourself - within the root Java directory this is. My Java Installation doesn't appear on the list, what do I do? Go to Edit Instance -> Settings -> Java -> Java Installation. See Increasing Java's memory allocation for more details about Java memory settings.In MultiMC, set it up using the Auto detect feature in the main settings - see Java-settings for details.Ubuntu/Debian derivatives: openjdk-8-jreĭo not choose the headless version as that is designed for servers and not general use.Ubuntu/Debian derivatives: openjdk-17-jre.Native ARM Java is currently not supported on MultiMC and x86_64 packages are required for M1/M2 computers. Make sure to download only the " Windows Offline (圆4)" installer as Online can cause installation issues.įor least amount of issues, choose.Select in the dropdowns "Windows" "圆4" "JRE" and "8".Note: There is an exception when using some poorly supported/unsupported old integrated GPUs from Intel. Select in the dropdowns "Windows" "圆4" "JRE" and "17".Pick the JRE versions and make sure to match the architecture with your system, usually 圆4 (64-bit) After you installed the correct version make sure to select it. If you don't know which one and how to get it, read on. There are different version requirements for different Minecraft versions. ![]() Generally you should use Java with the same architecture as your CPU.
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